Friday, August 1, 2014

You can easily make $ 2 million in Dota2



You still don’t believe that it is possible to make millions just by playing the game? Then this article will dispel your doubts.

Such sum was earned by two Ukrainian gamers in two years. Dendi and XBOCT, both of them play in the team Na'Vі. In a real life this heroes are known as Danil Ishutin from Lviv and Alexandr Dashkevich from Crimea, each of them earn more than half a million dollars in a year. With this result they entered the top ten richest gamers of Dota2 in the world since 2012.

The first five places in the ranking were taken by the Chinese team NewBee, which in this year won the TI4 Dota2 and Ukrainian team Na'Vi, unfortunately wasn’t able to reach the Final.

So there is a great chance to start earning money right from home while playing your favorite computer game.

By the way, recently become popular and profitable to male video blogs: share video of your games, make comments, collages, video cutting and etc. The public is always interesting to hear the comments of players, their conversations and thoughts.

In our opinion, the most interesting are those games where you can hear not only comments but also live communication of the team in voice chat. In this way it is possible for you to adopt successful tactics and strategies for your own team. Also communication between friends makes playing process much more interesting and fun!

MyTeamVoice recommends ;)

Based on: http://ain.ua/2014/07/23/533908

Friday, July 25, 2014

Who "lives" in the world of MMORPG games?


The number of people which massively plays multiplayer online games excedes millions over the world. Only World of Warcraft has over 7 million online players and its creators earned in 2013 more than a billion dollars.

But we want to tell you about something else, about who is playing MMORPG, if you still think it's "nerds" and losers, you will be surprised to know that in fact it is not so.

In the real world only 10% from gamers are unsociable and have no interest in anything, among them 4% are schoolchildren and all others are mostly students.

Most those who play multiplayer online games are people for whom games is a hobby and as a rule it is not only one in their life. Almost always these people are addicted to other interesting things and most often: books, movies, art, sports. Over a half of all players are over 23 years old. 90% of gamers in the world are men and almost half of them have a relationships or they are married, by the way, among girls more than 2/3 consist in a relationship.

So why for many peoples gamers are "nerd"? Simply, even this small 10% of people online are very common, because each 10th gamer will be a nerd and you can easily meet him in online games. Also, you can often find aggressive emotional schoolchildren in chats and if the team include 5 people it means that every second game may have such gamer. And a few morons can leave an indelible mark on every gamer.

Based on materials:http://habrahabr.ru/post/84778/

MyTeamVoice offers to go ahead and move from text communications to voice communication. Is it possible to express fillings by the text messages which you regularly do by voice? In addition the process of printing is long and tedious. It is much more convenient to talk , develop team skills or just spend an hour or two in your favorite game with several friends by using Voice chat!

Begin using a voice chat right now!

Wednesday, July 9, 2014

Interview with Brother in arms guild



Dmitry is one of the "Brother in arms" members, he talked to MyTeamVoice and expressed his opinion about the voice chats.

The whole team comes from Irkutsk, Russia. They all use voice chats and can't imagine games without it. Guys use it to communicate before the game, during it and after. Besides DayZ guild also plays the Counter Strike and the Rust. The basis of team has 7 people.

What is the main purpose of using a chat?
- Voice chat helps to each player from our guild, we constantly communicate by using it, we can start discussing the tactics of the game and make some conclusions about it. Yes, and in general, when friends are in voice chat, it's cool.

What difficulties can arise when you using Voice chat?
- You have minimal risk to meet any problem with using a voice chat. Problems more often come when you looking for new players, we need experienced and adequate guys with good sense of humor. By the way voice chat communication allows you to spend less time before you understand 'who is who'.

How Voice Chat helps to your team?
- It helps us constantly, we do not waste our time, we do not waiting for team response, everything happens right now, you can speak here in this moment, when you need it, you can don't lose seconds for typing. Fast reaction yielding results, everyone can hear in the second, where the enemy and start acting. Our guild started using voice chats from our beginning. For the guys communication is an integral part of any game.

#dayz #player #gamer #mmogame

Friday, July 4, 2014

Modern computer games expand the circle of friends


On the example of Watch Dogs and Battlefield 4 games developers offers new opportunities for the players. In the opinion of Dominic Guay, an employee from the French company Ubisoft, which created the Watch Dogs game, players are looking for the bigger independence for themselves, communication and ability to interact with other players. Old-fashioned "Action Games" recede into the background, they are pushed by team games.

"All social interactions, which are now being implemented to the Internet are becoming available in the games. Earlier we could play between each other. Now our desire to share and communicate had been increased"- says Martin Lorber from Electronic Arts.

Almost a decade computer games were considered as a source of aggression and violence but today they helps to develop a team spirit, to learn help each other and to communicate more.
"In the future, games will be more focused on the person. They will be adapted to the tastes and moods "- adds Guay.

This year on games exhibition Gamescom in Cologne, Germany, was shown that gamers given their preference for games with communication, and it concerns almost all types of games from shooters to strategy.

Now in the world of computer games everything revolves around the team goals and they can be achieved faster when players helps each other, warns about the danger and constantly cooperate between the characters, and accordingly a friendship between human beings can be born and often it develops from the virtual to the real.

By the way, the latest version of the Battlefield-4 relies on intensive communication, the development of the game depends on how you hear the command and execute the command.

The Swedish developer and author of the legendary Battlefield Lars Gustavsson says: "Social interaction is one of the most important elements for us". «Battlefield encourages interoperability and cooperation. Normal mode, which is attended by many players who stand against each other, already "has outlived itself".

MyTeamVoice as a representative of professional voice chats adds that the introduction of the possibility of close cooperation between the players is it's just the beginning, the quality of communication and organization of the team will play a bigger role.

The Speed of reaction of individual players has almost reached its peak and players can get significant advantage over the opposing team only by introduction of new tactics and strategies that can not be achieved without a professionally organized communication inside of the team!



Thursday, June 19, 2014

Play and make millions!


Games already have outgrown children's entertainment, now they became very profitable industry both for those who produce games, and for those who play them. Many games have become a real sport with many millions in audience and high-paying gamers.

Some players even do not participate in game competitions but they can make more than one million dollars a year. For example 25 year old Swedish gamer just by playing his favorite games and then sharing them on the YouTube channel gets more than 4 million per year!

Felix Chelberg also known as a PewDiePie, started his video blog in the university, but at first he didn’t have popularity. But over the time his videos began to appear in a variety of tops lists. For example, his movie won first place in the "Top of the most scary moments in games" and scored more than one million views.

Today Swedish gamer has more than 28 million subscribers and earns on his hobby more than 4 million dollars in year!

Gamer admits that he likes to have such big influence, but sometimes it makes him to feel a little bit scary. The main goal of 25 year old guy is not just have fun while playing but playing game in such way that it will be funny to watch!

So it's time to forget about the wasting of time for games and getting nothing from it! Gaming can become even your favorite work.

MyTeamVoice wants to add from itself that the quality and staginess of game can significantly be increased by using voice chats for communication within the team, as well as with your audience.
Have fun!

Thursday, June 12, 2014

Computer games are primarily communication tool rather than a psychological dependence.



Such results were showed by Leipzig University studies. It turns out that for most gamers games are important means of communication, and computer games in general are one of the favorite pastimes of youth.

By the way the first game for the PC appeared over 50 years ago and it was a game called a Pong - "Tennis for Two", you should have two people to play it so it already was a team game.

Today you can choose from unrealistically large amount of games and everyone will find something appropriate. The most people choose games with multiplayer – it’s about 80% of players. These figures also were shown by studies of European university.

Their peculiarity lies in the fact that they simultaneously in virtual reality can take part to several thousand players. By the way, often on the basis of a network game arise groups and guilds, whose members meet regularly in network and play together. The World of Warcraft is one of the most popular games today, over 10 million people from different places of world play it. From other side hundreds of artists, musicians and other creative professionals are financed by this game.

The psychological dependence appears in no more than 10% of persons who uses internet and online games and as a rule it happens in school age, but almost 80% of users regularly meets with friends in multiplayer games, and 48 percent give birth to new acquaintances while they are "online".

So today computer games are an excellent tool for communication. And it is dialogue on interests, which is much more important for the amusement and personal development than a strained conversation with people who are boring for you.

From ourself the MyTeamVoice team wants to add that you can achieve a greater return from communication in games in case you are using group voice chats. For professional players, this has become an integral part of the game, so why amateurs cannot use professional group communication?

Learn more at MyTeamVoice.com

Tuesday, June 3, 2014

Some interesting things about gamers



Gamers are not only "nerds" who are spending hours and sometimes even days on playing computer games, in fact they positively stand out from ordinary people.

Here are several positive facts about them:
After “Roper Report Worldwide” conducted studies, they proved that gamers are much more seriously treat their life than ordinary people. Also they are more confident in their financial future (70% ‘gamers’ vs. 59% ‘not gamers’), the players are more interested in such issues as global warming (18% vs. 14%), as the quality of education (27% vs. 22%), as the problem of housing (15% vs. 14 %) and poverty in developing countries (9% vs. 7%).

And under the concept of "the good life" gamers mean such things as interesting work, the ability to control their life, presence of free time, traveling, university education, expensive car, presence of electronic novelties in their house. All listed above is a priority for the majority of gamers.

In addition they spend a minimum of time for such things as cleaning and cooking food, but they more often listen to music (87% versus 71%), read magazines (46% vs. 39%) and are involved in sport (42% vs. 33%).

Also more than a half of gamers are tend to buy only products from trusted manufacturers and always looking for new items, but not only in the techy, they don't forget about other things. So among gamers an amount of technophiles is two times bigger than between non-gamers, they equip their house with different know-how and new products and they are on the top among those people who are using mobile devices as maximum as possible - send more SMS and MMS-messages, listen to music, radio, films and using the Internet.

Summing up, we can sure say, that gamers have no easy look at life, as many people can think. They are interested in issues important to whole humanity problems. They are developed in most social subjects and their brain works at least 10% faster comparing with an average person.

#gamer #pcgamer #mmorpg #MMOgame #MMO